Choose Your Move
Tap a tile to hop your blob across the row toward the gate.
“Watching closely…”
Meet Dodgeye — a puzzle game with a real learning AI. The Watcher studies how you play, calls its prediction to your face with honest odds — never faked — then zaps the tile it expects. Stay unpredictable and prove it wrong.
See it in action
Play a live round against a real learning predictor, right here — and watch genuine footage captured from the mobile build.
● Live · play it right here
Interactive simulation — a real learning predictor with honest odds, not the full game engine.
Real gameplay footage — captured from the actual mobile build. No mock-ups, no staged screens.
The loop
Every hop is a mind game against a learning opponent. It guesses where you'll go, tells you the honest odds, and fires. You read the guess, break your pattern, and land somewhere it didn't expect.
Tap a tile to hop your blob across the row toward the gate.
“Watching closely…”
It calls the odds to your face — “73% you'll go LEFT” — and fires a beam there.
“I think you'll hop LEFT!”
Fake a lean, bounce the beam off a mirror, or swap with your echo mid-flight.
“…wait, what are you planning?”
Why it's different
The Watcher is a real learning predictor that runs on your device in real time. The confidence it shows is its true probability — beating Dodgeye means beating actual math, not a scripted difficulty dial.
It tells you less as you climb: full odds → every third hop → a pointing gaze → total blackout. Skill, not grind.
Bounce the beam off mirrors to smash walls, swap with your echo, bluff to drain its focus. You outsmart it, not just avoid it.
Every skin and trail is earned by playing. Optional rewarded ads only — your wallet never buys an advantage.
Every ranked run is replayed and validated server-side, and a fairness rule guarantees no row is ever unwinnable.
The full campaign runs offline; progress follows you across devices with Apple or Google sign-in.
Your opponent
Thinking
“Hmm… which way this time?”
Idle between hops
The Watcher is a friendly, mischievous rival — never mocking. It reacts in real time to how you play, with eight distinct moods and its own voice. Pick one:
The ladder
It doesn't just get harder — it gets smarter. Each world hands the Watcher a deeper brain that reads a different tell.
Meadow · World 1
Remembers your last 1 move
Only where you just were.
Forgetful — it's the tutor. Easy to lose.
City · World 2
Remembers your last 2 moves
Repeated tiles and simple patterns.
Punishes repetition. Stop echoing yourself.
City boss + Temple · World 3
Last 3 moves + your bluffs
Your feints — the tiles you hover before committing.
Reads your fakes. Bluff with intent, not habit.
Snow Peaks · World 4
Last 4 moves + your timing
Your rhythm — fast vs. slow reactions.
Reads your tempo. Vary when you move, not just where.
Endless endgame
Depth 4 + timing + hover
Everything above — and fires two tiles at once.
The final form. A fairness guard always leaves one tile open.
Same Watcher, five ways of reading you — each world hands it a sharper brain, and the trick that beat the last world gets you zapped in the next. Even at the top, a fairness guard always leaves one tile open.
The journey
Difficulty here is information. The Meadow shows the AI's full hand; by Snow Peaks the hints are gone and you're playing blind. Pick a world — the whole scene changes with it.
World 1 · 🐠 Goldfish
“Goldfish is watching. Sort of.”
Levels in this world
Progression
Real levels, in order of escalation — each one adds a mechanic, a sharper brain, and takes away another hint.
Ways to play
One journey, one shared daily test, and one endless climb against every brain the Watcher can grow.
The main journey
Clear 40 hand-built levels across four worlds and beat three rule-changing bosses.
One shared seed a day
Everyone plays the exact same board each day — climb the streak by clearing it.
One life, infinite rows
Survive as long as you can while the Watcher grows every brain it owns against you.
Play your friends
Become the Watcher and challenge a friend: freeze a 10-step plan, put up coins you earned, and dare them to dodge it. One attempt each, matched entries, and every game is verified server-side before a coin moves.
Become the Watcher: freeze a 10-step plan — the tile you guard on each row — and set an entry from the coins you've earned playing.
Share it by code, link, or username. Your friend matches the entry and plays your board once — no second tries, no take-backs.
Dodge every watched tile and the prize is yours; get caught and the Watcher collects. Every game is re-simulated server-side before a single coin moves.
Stack up your winnings and climb the Coin Lords leaderboard — today, this week, and all-time.
Both players put up the same earned coins — an equal entry, replay-verified, and those coins stay earn-only forever. Coins can never be bought with real money, so nobody can pay their way past you.
Get good
Dodgeye rewards players who break their own habits. Every tactic here beats a specific brain or bends a specific rule.
The Parrot remembers two moves back and lives to punish repetition. If you hopped left, left is the one tile it's most sure about next.
The Owl reads your rhythm — fast reactions vs. slow ones. Two 'left' hops can still fool it if one is snappy and one is a beat late.
Drag across tiles before you commit to fake a lean. It drains your Focus meter — spend it to make the Eye look away, but don't bluff on a habit or the Fox reads that too.
Early on, the pulsing ring and the honest odds tell you exactly where the beam lands. In the Temple the number vanishes — the pupil itself points at the tile.
When the Watcher is most sure — a big percentage, or the silence between cadence hints — that's the moment to do the thing it least expects.
In the Temple, line up a mirror so the Watcher's own beam ricochets into a wall and shatters it — clearing the path to a coin you couldn't otherwise reach.
On ice worlds, tap mid-flight to swap with your ghost on the tile you just left — a last-instant escape when you've already committed to the wrong lane.
You get a few rewarded-ad reveals per run. Don't burn them early — hold them for blind Owl rows or a two-beam Oracle where a single free read saves your one heart.
The mental game
Dodgeye lives in the family of brain games and strategy games — but the puzzle is a living opponent. Every round exercises the instincts you actually use on people: reading intent, hiding your own, weighing risk against reward, and staying unpredictable under pressure.
Most brain games ask you to spot patterns. Dodgeye's AI spots yours — and the way to win is noticing your own habits before it does.
Feint like a poker player: fake a lean, drain the Watcher's focus, commit late. Real mind games against a rival that actually falls for a good one.
Two seconds, three tiles, live odds on screen. Small, sharp calls — the same muscle as speed chess, in bite-size rounds.
Take the safe tile, or cross the beam's likely path for the coin? The honest percentage turns every hop into a tiny expected-value puzzle.
The Watcher keeps a file on you — your bias, your tells, your predictability score. It's a kind of self-knowledge most games never hold up.
A full round takes minutes, plays one-handed, and the whole campaign works offline. A quick strategy fix that respects your day.
The toolkit
Dodgeye's visuals are all procedural vector art — so these are stylised impressions of its real mechanics, not screenshots.
The Watcher calls a tile and fires. Stand anywhere else and you're safe.
Fake a lean to drain the Watcher's Focus — spend it and the Eye looks away.
Bounce the beam off a mirror to smash a wall guarding a coin.
Land on ice and you slide an extra tile — sometimes right out of danger.
Tap mid-flight to trade places with your ghost on the tile you just left.
The endgame brain fires two tiles at once — but one safe lane is always left open.
Under the hood
A real learning model, explained honestly — what it reads, how it decides, and why the odds it announces are true.
The Watcher is a real variable-order Markov (context-tree) model — no neural network, no cloud. It remembers your last 60 moves and looks for the longest recent pattern of yours that reliably repeats.
Which tiles you pick, hop after hop — the raw trail.
Your rhythm: fast snap decisions vs slow deliberate ones (read from World 4's Owl up).
The tiles you hover while feinting — your fakes become data (read from the Fox up).
The confidence it announces — “73% you'll go LEFT” — is the model's own measured frequency for the pattern it matched on you. It is never faked and never a scripted difficulty dial.
Prediction runs entirely on your phone in real time — no server round-trip, fully playable offline.
World 1 · Meadow
Bubble + on-board ring, every time.
World 2 · City
Rows 1, 4, 7… — nothing between.
World 3 · Temple
No bubble, no ring — its eyes point at the tile.
World 4 · Snow Peaks
Nothing on screen correlates with the prediction.
Difficulty is information, not speed: each world tells you less about the same honest prediction. Rewarded-ad hint reveals (2 per campaign or daily run, 5 in Endless) buy back the current row's full tell — and hints are display-only, so they can never touch fairness.
Trust
The AI never peeks at your input, every ranked run is validated by a server replay, and a fairness guard means no row is ever unwinnable.
You commit a hop. The input is yours alone — the AI can't peek at it before firing.
The Watcher fires at where its model expects you — announced odds, honest math.
Land anywhere it didn't predict and you're safe. Dodge or zap, the outcome is pure sim.
Every ranked run is re-simulated and validated server-side — scores can't be faked.
At least one safe tile is guaranteed every hop — even against the two-beam Oracle. No row is ever unwinnable.
Progression
Stars, coins, secrets and cosmetics — all of it comes from playing. The only ads are rewarded ones you choose.
1–3 stars per level — reach the gate, take no hits, grab all 3 coins. Coins sit on risky tiles; mystery-tile bonuses bank extra.
One hidden secret per world — Goldfish Shame, Ghost Walk, Temple Heist, Double Life — each worth +25 coins.
Every blob skin and trail is earned in-game: hit an unlock milestone (stars, levels, or your Endless best), then spend coins you earned by playing. Coins can never be bought with real money.
Friend challenges use earned coins — both players put up the same entry, the winner takes the prize, and every game is re-simulated server-side before a single coin moves. An equal entry, replay-verified, and those coins stay earn-only forever.
The only ads are optional rewarded ones you choose to watch — hint reveals and similar boosts. No interstitials, no banners, and money can never buy an advantage over the Watcher or another player.
Consecutive dodges build a streak flame — 15 in a row ignites LEGEND MODE.
The challenge
Join the Watchlist and be among the first to face the Watcher when Dodgeye launches.
Questions
Dodgeye is a free mobile puzzle game powered by real artificial intelligence: a learning AI called the Watcher predicts which tile you'll hop to — out loud, with honest odds — and fires a beam at it. You beat the AI by being unpredictable: reach the gate while landing where it didn't expect.
The Watcher is a real variable-order Markov (context-tree) model. It remembers your last 60 moves — the tiles, your timing, and the tiles you hover when you bluff — and finds the longest recent pattern that reliably repeats to guess your next hop. Prediction runs entirely on your phone in real time — no server round-trip, works fully offline. The more you fall into habits, the more confident it gets.
It's real. The '73% you'll go LEFT' number is the model's own measured frequency for the pattern it matched on you — not a scripted difficulty dial. Beating Dodgeye means beating actual math, which is why the odds are shown to your face.
Break your patterns. Don't repeat a tile (the Parrot punishes that), vary your timing (the Owl reads rhythm), and bluff with intent to drain its Focus (the Fox reads feints). Later you can bounce its beam off mirrors and swap places with your echo mid-flight to turn dodging into outsmarting.
No. Difficulty in Dodgeye is information, not reflex. Each world tells you less about the prediction: full odds every hop in the Meadow, then every third hop in the City, then only the Watcher's gaze in the Temple, then nothing at all in Snow Peaks. You get better at reading it with less to go on.
Yes, in the literal sense: every round exercises pattern awareness, strategic bluffing, risk-versus-reward judgement, and quick decision-making against an AI that learns you. It is not a medical brain-training product — we make no claims about IQ or memory. It's a strategy game that makes you think, built to be fun first.
Strategy. The beam only strikes where the AI predicts you'll be, so winning is about reading its guess and breaking your own patterns — not tapping faster. Timing plays a part, but the players who climb the Endless Ladder are the most unpredictable ones, not the fastest ones.
Never. Every blob skin and trail is earned by playing — with stars, coins, or your Endless best. There are optional rewarded ads for extra hints or a revive, but money can never buy an advantage over the Watcher.
Winner takes the prize — of coins you earned, never bought. Become the Watcher, freeze a 10-step trap, and set an entry; a friend you invite by code, link, or username matches it and plays your board once. Dodge every watched tile and the prize is yours; get caught and the Watcher collects. Both entries are equal, every game is re-simulated server-side before a coin moves, and those coins stay earn-only forever — so nobody can pay their way past you. Climb the Coin Lords leaderboard as your winnings stack up.
The entire 40-level campaign plays fully offline. You only need a connection for the shared Daily Challenge, leaderboards, and to sync your progress across devices with Apple or Google sign-in.
40+ hand-crafted levels across four worlds — Meadow, City, Temple, and Snow Peaks — plus three rule-changing bosses. Beyond the campaign, the Endless Ladder is a single-life survival mode that keeps escalating the AI as far as you can climb.
The Endless Ladder is one life and 200 hops. The Watcher's brain upgrades every 8 rows — Goldfish, Parrot, Fox, Owl, and finally the two-beam Oracle by around row 32 — keeping every brain it has grown against you. Each new best row banks bonus coins.
Yes, and provably so. A fairness guard guarantees at least one safe tile every hop, so no row is ever unwinnable — even against the two-beam Oracle. Every ranked run is replayed and validated on the server, so scores can't be faked.
Dodgeye is coming to iOS and Android. It isn't on the stores yet — check back here for launch, and the download buttons will go live the moment it ships.
Now find out if you can escape. Dodgeye is coming to iOS & Android — the download buttons go live the moment it ships.
No pay-to-win · optional rewarded ads only · full campaign plays offline